Characteristic Develop and Finishes

Art Toy Design week 4

The Hollow Laugher

This week I decided on the name of my toy, which is: Hollow Laugher.

I continue to develop the character of my toy. I modified an existing 3d model in Blender so that I can CNC it for mass produce.

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I combine my idea from the first 2 weeks of the channelized toy into the sculpture. This is a “spin master” that is a clear globe and you can rotate the global to roll a ball along the channels.

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I laser cut into the center acrylic piece to create “channel” inside the body. The empty body also enhance the idea of a “hollow laugher”.

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